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3D Game Programming with DirectX PDF Print E-mail
Written by Zamrony P. Juhara   
Tuesday, 13 September 2011 08:20

imgbukuDirectX, the technology developed by Microsoft, is used in thousands of computer game released for the Windows operating system. DirectX help isolate the complexity of the implementation of a variety of hardware access and offers high performance.

This book discuss DirectX game programming topics (especially DirectX 9.0) including 3D graphics programming, audio and multimedia programming, network programming and multiplayer as well as topics related to advanced 3D graphics programming.

Last Updated on Saturday, 30 June 2012 14:03
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DirectShow Tips : Developing WAV - MP3 Converter PDF Print E-mail
Written by Zamrony P. Juhara   
Saturday, 16 January 2010 14:41

MP3 is one of most popular format for storing audio data. The compression algorithm is able to decrease the size for storage without much audio quality loss while WAV format is very popular because it is default audio format in Windows operating system. However due to nature of WAV format, storing audio data may consume huge storage capacity. This article discuss how we can utilize DirectShow to convert WAV to MP3 or vice versa using DirectShow and Delphi.

Last Updated on Saturday, 16 January 2010 18:20
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2D Animation with Direct3D Part 2 PDF Print E-mail
Written by Zamrony P. Juhara   
Saturday, 28 November 2009 12:22

In the previous tutorial "2D Animation with Direct3D Part 1", you may ask yourself, how to display character that facing right direction into the other way (facing left direction) or simply called mirroring. Do we have to create to two sprites (facing left and right direction) for every animation frames?

Last Updated on Saturday, 28 November 2009 12:51
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3D Sound Playback with DirectX Audio PDF Print E-mail
Written by Zamrony P. Juhara   
Monday, 14 December 2009 17:20

3D games were designed to immerse player into the game. Realistic audio playback plays important part to help game achieve the goal. To create realistic audio playback, audio hardware manufacturer have designed many technologies that mimics sound in real life.

Last Updated on Monday, 19 November 2012 16:45
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Sound Playback with Wave API PDF Print E-mail
Written by Zamrony P. Juhara   
Thursday, 14 January 2010 12:53

WAV format is default audio format for Windows operating system. This article discuss how to utilize Wave API to play WAV file with Delphi.

Last Updated on Thursday, 14 January 2010 13:36
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2D Animation with Direct3D Part 3 PDF Print E-mail
Written by Zamrony P. Juhara   
Saturday, 28 November 2009 12:32

Prerequisite

This article is continued from 2D Animation with Direct3D Part 1 and 2D Animation with Direct3D Part 2. I would like to suggest you to read the article first.

Last Updated on Saturday, 28 November 2009 12:47
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Managing input hardware in game with DirectInput PDF Print E-mail
Written by Zamrony P. Juhara   
Thursday, 07 January 2010 13:34

Article on how to utilize DirectInput to control player character in game. This article explains you how to take advantages of input control such as keyboard, mouse and joystick in game application.

Last Updated on Thursday, 07 January 2010 13:56
 
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